one of the most awesome and brilliant videos i’ve seen in a long time:
Really, what is? tell me? I got the game, I played it and you know how I feel?
Disappointed and Underwhelmed.
I’ve been a long time Call of Duty fan ( I loved CoD1 & 2 on PC) but CoD4 is just a giant step backwards considering it was released in 2007 alongside behemoths like BioShock and Crysis (which by the way, contribute a fuckload more to the FPS genre then CoD4 ever could) . considering how flawed and dated Call of Duty 4 feels, it surprises me that pretty much everyone is praising it? why? is Call of Duty 4 causing mass retardation? or has everyone lost the balls to deliver an individual unbiased opinion? are you too “unKool” so form an opinion that doesn’t match your friend’s? If you are, then may I recommend sticking a icepick in your eye? or even better, how about swallowing a live grenade?
As if that wasn’t bad enough, CoD4 won numerous GoTY awards while more deserving titles like Crysis, BioShock watched via the sidelines.
So here are my complaints regarding Call of Duty 4; I’ve decided to split them into two parts (SP and MP) though I know it doesn’t really matter and the dipshit brainwashed fanboys drooling over PSN/XBM/GameInformer will still rate the game 11/10….but hey, what the hell, this is my blog and my ego-trip, afterall!
Single Player -
Story: Let’s see, where do I start? let’s tackle the “OMG Cinematic Feel!!!!” first. so Call of Duty 4 has a cinematic feel to it, yeah, and that’s it. the story is your typical arab-terrorist-with-nuke (yawn) seriously, I am positively sure a Giant cookie going around and tazering someone is more interesting then this stereotypical crap. is Infinity Ward THIS shallow? Atleast in CoD1/2, you were fighting things that actually happened, so no one could really blame IW for the way the game progressed; but since CoD4 is based in modern times (hence, “Modern Warfare) you need a strong (or atleast fresh) story to compliment this style of presentation. not to mention, half of the time, the game feels like a movie that you really watch from the sidelines and not something that you’re actually taking part in.
Graphics: did anyone say dated? I love the low resolution textures and I digg re-using animations (from CoD2) but hey, I don’t like nit-picking and I am okay with average graphics as long as the gameplay is holds up. which it doesn’t (more bitching on that later) as for performance, get real, the game is using a 2year+ old engine, with cards like X1950/8800 series, you’re an idiot if you think you’ll get poor performance and the same logic applies to PS3/X360 since both consoles have achieved a significant amount of optimisation and clearly have no troubles running older engines smoothly, all the time. oh and those of you thinking Call of Duty 4 looks better than Crysis:
Call of Duty 4:
also, I need more BLOOD and GORE damn it!
Sound – Undoubtly the lamest part of the game. believe it or not, IW had the audacity to actually repeat sound effects from Call of Duty 2! Remember when you die in Call of Duty 2 and the familiar high-pitched bullet whizzing sound you got? well, when you die in Call of Duty 4, you hear the exact the same thing! not to mention all the weapons in the game sound like some 8 year old is beating a coke can with a lump of wood. the dry but very strong “Thud” of AK-47 is nowhere to be heard and the G36K sounds like M4-Carbine. the only good part about the sound in CoD4 is the voice acting which is of pretty high quality. that being said, pretty much every other sound effect has been sheepishly copied from CoD2.
Gameplay: ah, the most important part. I remember when CoD4 was announced (Hell, I even blogged it) Like many others, I thought moving to Modern times was a good move as they’ve pretty much utilized WWII as much as they can (which was proven wrong by the awesome MoH: Airborne) and the thought of fighting with my team mates in a modern dusty settings while taking an open-ended approach was orgasmic to say the least. Unfortunately, that’s not what CoD4 turned out to be. with WWII, a Linear design was required because the game relied on historic accuracy. but with Modern times, you could easily go on a more open-ended and non-linear design and really make the game more fun. but that just did not happen. you’re still fighting hordes and hordes of enemies (with little or no A.I.) that blindly fire on you, you’re still going to one corridor to another, you still have dipshit team mates that are operation meatshield at best. you’re still a godlike soldier that can take everything from grenade shrapnels to AK-47 rounds and recover in just few seconds. do you see the pattern? most importantly, do you see my main crib? now believe me, the last thing I want is for CoD to become something like Project Reality; but how about making it just a bit more realistic and non-linear? is that too much to ask? Crysis has proven that you can make the game plausible and fun while still adapting a sandbox approach. then why can’t IW do it? how can the character carry 400bullets and still run like a bunny-on-steroids when you press sprint? why is it that usually I can just pick up a Sniper rifle and get headshot after headshot, but during the Chernobyl mission, I have to take in weather/wind measurements in account? why is it that you give me Claymore/C4 but I only get to them when the game demands it? most importantly, why the FUCK do the enemies keep spawning until you reach a specified checkpoint? Infinite Enemy Spawning? are you trying to rhyme that with your company name? Call of Duty 4 is flawed, overly linear and a lazy attempt at modern warfare (no pun intended) the SP campaign has some great moments but it’s over in an eye flash and if you’re sane, you probably won’t bother replaying it on harder difficulty, it’s not rewarding nor interesting enough to put that much effort into it.
Multiplayer – Seriously Unbalanced is the word that sums CoD4 MP nicely. CoD4 MP uses a global ranking system (similar to BF2), first off, I am NOT a fan of the global rank e-penis shit that game developers feel obliged to shove down the throats of gamers just so they can please 20 loners who have nothing better to do in their time other than to collect more point/unlock stuff in virtual worlds. but that’s another issue entirely. coming back to the game itself, CoD4 MP’s quite feature rich at one glance with lots of gameplay modes and plenty of things to unlock. sadly, by the time you fire up and join a server, you’ll realise the true flaw that lies within: the ranking system itself. CoD4 has been out for 3 months now and given the insane popularity, there are tons of players that unlock/buy everything there is to unlock and/or buy and sadly, that means any newbie that dares playing this will get his ass handed to him most of the time. I don’t know about you, but as soon as I spawn, I don’t take kindly to getting knifed by a jerk camping in shadows (CoD4 doesn’t randomize spawning in most cases) yeah, there are cool features like the ability to call in UAV scans (3 kills without dying) and similar but really, the overall gameplay mechanics always tend to favor the overly experienced and ranked-up players and that just kills the accessibility that is essential in a good MP game. on a side note, this reminds me of Team Fortress 2 and how easy, fun, casual and accessible it is when compared to recent MP entries. if you want the best MP game, go play Team Fortress 2!
But Call of Duty 4 Sold more!
Well, ofcourse it did! how can console tards miss buying an overly hyped game like CoD4?
Final Words: CoD4 is a failure of epic proportions and Infinity Ward needs to stop making games and start working in Pig farms. Just kidding! CoD4 makes me sad and it’s for all the wrong reasons. IW has gone the id Software way, IW are too lazy to actually invent or put effort into something new and exciting. COD4 is the same dumb and linear shooter that IW Dished out in 2005. except that time, the market WAS about dumb linear shooters (and ofcourse, CoD2 was a great game) but so many things have changed, what can I say, after playing Crysis, I was expecting something equally brilliant and exciting. guess I was wrong. as for the game of the year awards, seriously, IW/Activision has bribed pretty much everyone there is to bribe. otherwise, I fail to see how this mediocre title would get away with so much praise and positive reviews all around. sorry folks, contrary to popular retard belief, CoD4 is not the second-coming of christ.
remember the Crysis Nanosuit? It exists…in REAL LIFE!
it’s been a while since I blogged about the optical drive thingy, the shop owner sent the drive to the distributor and said that it’ll take MINIMUM of 4-5 days for them to process it. I feel angry and hopeless at same time. the worst thing being I still haven’t played Crysis alongside a bucketload of other titles (CoD4. Gears of War, Kane and Lynch to name a few) to make matters worse, my interest in Team Fortress 2 has worn off. I rarely play it now, so in simplest terms, I am hungry for new games! Coincidently, I’ve found a new show to keep my distracted (and occupied) Alias. I am done with seasons 1 & 2. with Season 3 download being almost complete, Damn fine show and you gotta love the cliff hanger endings! S1,2 DVD Sets will be hitting Indian shores pretty soon, so hopefully I’ll grab them aswell.
Google’s Knol services is, at its core, a free tool that allows anyone to write content on anything and choose to place Google Adsense ads on their Knol pages. Google says that it will split the ad revenue the page generates with the page author.The rub for many with the thought of the Knol service is that it appears to be a conflict of interest for Google. When the company sends massive amounts of traffic to sites like Wikipedia for a given topic that has Knol pages as well, some don’t trust Google to rank pages fairly.Google’s Knol model will also have a strong community to it with people able to leave comments about a Knol page. Google doesn’t plan to verify information on Knol pages for accuracy and says in the Google blog that it expects that not all Knol pages will be of high quality.
To many the thought of being paid for contributing to a community based wiki-like network will be compelling and easily sway them from the non-paying Wikipedia model good or bad. Others will argue, there is nothing wrong with being paid for your work.
Interesting, considering one would get paid for writing articles, the attention to detail and accuracy will probably be higher than those of Wikipedia. plus the layout and design look far more intuitive and compelling when compared to Wikipedia. can’t wait for this service to go public :)
Ubisoft has today announced that its new IP Assassin’s Creed has recorded worldwide sales of more than two and a half million units and is the fastest-selling new video game intellectual property in the US ever.
Because of the game’s better than expected performance, Ubisoft has now upped its sales forecast for the game. The publisher had forecast sales of three million units by the end of its fiscal year (March 31, 2008), but now estimates sales of at least five million units.
“With the exceptional performance of Assassin’s Creed, the fastest-selling new video game intellectual property in the US ever, Ubisoft’s teams have once again demonstrated their expertise in creating and promoting major brands. These regular-sequel franchises are a source of very high profitability both in the short and long term. Drawing on its strong internal development capacities, Ubisoft is currently in an ideal position to continue to develop numerous new creations – an essential condition for winning market share and ensuring strong growth going forward,” said Yves Guillemot, Chief Executive Officer of Ubisoft.
Lesson learned. now all other developers will pimp their games with Hot chicks. Seems like sending Jade Raymond to every press event/interview possible finally paid off!
A charity has been hit with a bill … because children sing Christmas carols on the premises.
Staff at historic Dam House in Astley, part of which is now a tearoom, were shocked last year when a Performing Rights Society officer visited and told them they needed a licence for staff to listen to a radio in the kitchen.They were even more surprised when quizzed about what other activities they allowed on the premises and were stunned to be told their annual carol concert would be taken into account when the cost of their licence was calculated.
Last year they were handed a bill of £230 – which they managed to pay
by holding a raffle – but the future of fund-raising shows was put in doubt after the PRS demanded £470 this year.
Trustee Margaret Hatton said: “They told us the only way to avoid paying to sing the carols is if the kids are told to stick to old songs which are out of copyright.
okay, seriously, wtf?