Well, I Gotta say, of all the titles that were being hyped for release in 2007, I had the lowest expectations for MoH:Airborne, I was worried that the game will probably follow EA’s cookie cutter design and would be just another pretty but useless shooter…
I was wrong!
MoH:Airborne has to be the most awesome WWII Fps I’ve played so far (that Includes previous MoH games and CoD Franchise) the game is just amazing. everything just works. the graphics look great (with INCREDIBLE visual effects and animation), the sound effects and voice acting is top notch and everything from weapon recoil to sprinting just feels right. now granted, this has a lot to do with game’s new non-linear structure but in any case, all these new features and additions seemingly work with each other. what amazes me most is the performance; considering how good the effects and textures look, the game plays buttery smooth and there rarely are any slowdowns (the only ones I encountered when I tried to capture the video using FRAPS) the one serious crib however, I have about the game is that by default, there’s no support for AA (Anti Aliasing) if you want to force AA, you need to change it’s filename to bioshock.exe and use v163 drivers (assuming you use GeForce 8800 series of gfx cards). It’s really a major annoyance because some sections of the game look heavily jagged. If by any chance, you haven’t played the demo yet, Please do yourself a favor and do! it’s totally worth the hefty download size (1.27GB)
anyway, the release date for the full version is September 4th, so hopefully, there’s isn’t a long very long wait involved. this is one title I absolutely cannot wait to play!
some screenshots (@1440×900 max settings):





